FINAL FANTASY VIII. By rapidly opening and closing the battle menu, there is a chance that a limit break will make itself available and lead to some devastating damage to the benefit of the party. For example, in my Final Fantasy VIII Walkthrough I have the player obtain and junction Esuna and Cure before entering the Fire Cavern. Refine some cards into powerful magic that will give you a big ol boost to your stats. T.Dog . Source(s): hours of repeatedly playing FF8 0 0 It is a non-elemental spell that damages all enemies and deals the second-highest amount of damage from a single spell, below only Apocalypse . These side quests are generally listed in the order that they can be completed during a regular playthrough. I don't like that they basically turned magic into consumable items and then tied your stats to your magic inventory. To equip magics, select Junction, then Magic. Think of GFs as vehicles for character augmentation, and spells as the specific augments. You also want to junction the best magic for each stat type, as different magic have higher affinity for a given stat or parameter. The magic system is definitely one of the weirdest in the series, right next to Final Fantasy II.Instead of MP, spells cast use Draws. … From there, select the stat you would like to equip with magics, then choose from all the magics you have stocked up. In fact, I don't recall using any commands besides Attack, GF, or limit breaks. 2. Unlike in its predecessors, in FF8 the characters don't learn magic and recover their mana points after using a spell. Non-elemental damage + make enemy Vit 0.Description Meltdown is an indirect magic spell in Final Fantasy VIII. Magic Junction Guide. Final Fantasy 8 was divisive among fans for many reasons, especially its unusual approach to character progression. FINAL FANTASY VIII. #5. Magic. Under "Range", a "1" indicates the magic affects only one ally or enemy, and an "A" means the magic affects all allies or enemies. On top of that, to really take advantage of this, you can learn refining abilities that let you refine high level magic from items or lower level spells. This guide shows you the growth rate of attributes by using proper magic in junction system (+ contains a map with hidden draw points and some basic information about Magic Junction System). However, if they select Mag, there is a larger change in two stats. The spell reduces an enemy's Vitality and Spirit to 0, effectively removing their defense to both physical and magical attacks, and making them much more vulnerable. The best way to junction magic without minding all the details is to use auto. FFVIII’s Junction system seems complex at first, but really all you need to know is that equipping GFs (or summons) to your characters allows you to junction magic … It’s a Quistis Lesson Time. Instead, you have to "Draw" all spells separately with the Draw command (which a GF has to learn and you will have to junction it to your character to use it). Just remeber to take into account the para-magic each character has in stock, your junction abilities and each character's natural stats. Final Fantasy VIII’s limit break system is different from many of the traditional games with a few exploits that can trigger the powerful attacks well before they should be used. It also provides the highest boost to all stats when junctioned , with the exception of Speed or Hit (which Triple provides the highest boost for), making it the most valuable spell to junction. Biggs Draw List (Lv1-19): Cure, Haste, Slow, Regen Biggs Draw List (Lv20-22): Cura, Haste, Slow, Regen. Apocalypse is an attack magic spell in Final Fantasy VIII. We’re here to help with this Final Fantasy 8 GF guide.. I forget what I put on defense but it negates all the bad status effects of Bad Breath (That matter) and leaves the character in berserk mode to destroy it. However, it’s often more effective to junction your most powerful spells than to use them in combat. The first way to get spells is from enemies. The entries are arranged according to category. I don't think I've ever used the Magic command because I don't want my stats to go down. To help, here are some helpful general game tips as well as some tricks for veteran players seeking to do a perfect run. Just getting the best magic and junctioning it optimally doesn't make this game into a cake walk (nevermind the fact that without a walkthrough you'll be hard pressed to figure out where to get magic and where to get some GFs, etc.). These are the best to junction and yes having 100 will help out your stats more than having 17. Limits and items at late game. Alle Diskusjoner ... if you junction good magic spells very well, this won't really matter a whole lot as you will be prepared for the onslaught, so grind at your own risk. There's no point in drawing 100 confuses for example - you're never going to use them and even if you did, you can refine them easily, and (the worst part) they don't junction well to any stat. Embar. Share with: Link: Copy link. Share. Dec 17, 2013 @ 10:05am Use Quatecotl to learn refine cards skillz and then other GF's refine magic skillz. Wedge Draw List (Lv1-19): Fire, Shell, Protect, Reflect Wedge Draw List (Lv20-22): Fira, Shell, Protect, Reflect. Embar. The magic system in Final Fantasy VIII is a little bit different. Junction Magic. I don’t know about you, but for me, outside of when I speak about this game, I never use the term “junction”, so for starters, just think of the term as “Equip” for spells, summons, and abilities. If you’re playing Final Fantasy 8 Remastered, you’ll probably want to track down all the summons. This is especially helpful after you get the Brothers GF, you'll get their card as a reward and if you card mod it turns into quake (can't remember how many). During the Tiamat boss fight in the final dungeon, Junction Fire magic to Elemental Defense and you will completely absorb its best and only attack. Junction, as defined by Professor RPG in terms of Final Fantasy VIII: Equipping Guardian Forces (summons) and magic spells to a character to increase stats. The second is to refine items or weaker magic. GF/habilities when facing special enemies. 19. If the player selects Atk, there will be no visible change in their stats. Battle and junction effects and refinement/drawing information for the Triple spell in Final Fantasy VIII (FF8, FFVIII, PlayStation Network, PS, PS1, PSX, PSN) The game’s key mechanic when it comes to powering up your characters — the Junction system — revolves around the acquisition and growth of Guardian Forces, aka GFs, which allow our protagonists to use and junction magic. Last edited by Tweak; Mar … edited 3 years ago. It can also be be junctioned to boost stats, and provides the third-greatest boost to Vitality. Magic as death or stop helps you more for def junctions when you face leveled up monsters which casts magic on you. All Discussions ... junction magic to strength and your strength increases, but learning Str+20/60 and MAG+20/60 also helps. Detractors often claim two major gripes with the game: the complicated Junction system and the story’s focus on a teenage romance. 19. Final Fantasy VIII Remastered may be an upgrade to a nostalgic classic, but its unique junction system is not the easiest to learn given the poor in-game tutorials. Final Fantasy VIII > FF8 Strategy > Members Strategies For FF8 > Getting rare magic. I think it worth posting. As a result, FF8 has the least interesting battle system to me. SeeD Rank Guide. Below is a complete list of all the available magic spells in the game, and their effects. The junction system is awesome. As far as I see, it might be a point of concern for some players. 4 posts Getting rare magic Getting rare magic. If you need a complete junction system explanation (basics, GF, stats explanation, auto/manual junction system, status defense/attack), I can expand this guide. All Discussions ... where levelling up gives you advantages, in 8 levelling up makes your enemies also level up. Additionally, as enemies go up in level, their drawable spells often change into better versions (Fire into Fira and then Firaga) or expand with entirely new spells added. It is the most powerful non-elemental spell in the game, damaging all enemies, but is only obtained during the final battle; though Apocalypse has junction stats, the part where it is obtained is past menu access, and thus it is impossible to junction Apocalypse to stats in a normal playthrough. If they select Def, the is a small change in one stat. Now we finally have the opportunity to explore this entire prison. Easy, right? The amount of magic gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in green indicate that these are among the best values for this spell as determined by the relative rank of all stats, … SeeD Candidate. Post Mar 26, 2005 #1 2005-03-26T15:06. For more information about the best magic to Junction I recommend following the link provided. To this day, Final Fantasy VIII remains one of the least popular Final Fantasy titles in mainstream gaming culture — despite its great performance on the market both in its original release and the remaster. Ultima is an attack magic spell in Final Fantasy VIII. The first is to Draw it from enemies or Draw Points. It may be removed using the item Amnesia Greens, and later re-added using the Magic Scroll item bought from Pet Shops in Timber or Esthar City. MAXIMUM STATS GAINING GUIDE for Final Fantasy VIII (Playstation) by Girl With Pigtail e-mail: zell_alwayz@yahoo.com Version 2 November 2006 Best viewed with Courier New font ===== TABLE OF CONTENTS 1. A list of the side quests that can be completed in Final Fantasy VIII. Magic sice the beginning, Commands later. There are two ways to get it. If you don't think there isn't any strategy then you are using the system wrong. 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